global.stage.remove_actor(global.window_group);
this.uiGroup.add_actor(global.window_group);
- // Now, you might wonder why we went through all the hoops to implement
- // the GDM greeter inside an X11 compositor, to do this at the end...
- // However, hiding this is necessary to avoid showing the background during
- // the initial animation, before Gdm.LoginDialog covers everything
- if (Main.sessionMode.isGreeter) {
- global.window_group.hide();
- global.top_window_group.hide();
- }
-
global.stage.remove_actor(global.overlay_group);
this.uiGroup.add_actor(global.overlay_group);
-
global.stage.add_child(this.uiGroup);
this.screenShieldGroup = new St.Widget({ name: 'screenShieldGroup',